Dev Log #27: Livability




Features/Additions
* Exp boost extended to 2025-03-31. (All new/old characters that has not reborn (are mortal/x0) will have exp boost x2 until level 70! All characters that are or will be x1 seraph, will always have 50% more exp until level 70! Characters at or above x2 reborn/seraph, will not have any boost)
* Added a waypoint from island 5 town (near the entrance to the giant forest), costs 5k gold and teleports you to the bridge.
* Added the item 'Token' to be a global drop: 1 in 1000 monsters killed.
* Added a potion shop to island 5 ocean (potions are more expensive here).
* You can now connect to a server based on IP. So dedicated servers hosted by other players can be set to hidden. And you can now join that server by IP and play with your friends or just in secret if you so wish. The game now has a full dedicated server implementation with vast scripting potential.
Improvements
* The split arrows from Multishot now deals 75% damage instead of 25%.
* The split arrows from multishot will not trigger and use up your archer abilities.
* Registering to a battle royale match now posts to server activity in the discord.
* Rare loot (+0) will no longer be able to give the following buffs: farming, fishing, mining, wood cutting, cooking.
* A weapon that becomes rare loot (+0) will no longer be able to give the skill gatherer.
Balancing
* Increased chance for item upgrades to succeed. Changed from 50% chance of succeeding to 75% chance of succeeding. (So now a 25% chance of fail/break).
* Island 5 quest item drops increased a lot. It's now much easier to gather the requirements for Primeval Ember, Primeval Horn and Primeval Peridot. Done to increase encouragement to spawn the unique bosses and make it easier to do the quest and still chose to reborn afterwards.
* Travelling by the ship to i2 and i3 now requires less level for seraphs (reborn players). For each reborn it requires 5 less levels to a maximum of 15 levels lower requirement. This means a x3 player can get to i2 on level 5 and i3 on level 20.
* Lowered requirement from level 100 to 85 for the passage east on island 6.
* Islang 5 magical chest scroll is now much easier to get.
* Lowered the price of many items in island 5 shops.
* Wood cutting axe now gives +1 replenishment instead of +2 mining.
Fixes/Performance
* Fixed issue where upgrading an item didn't actually set the rarity level. So the correct color effect was not shown nor did it show the correct name for the rarity.
* Fixed archer and warrior abilities (shimmering, lightning etc..). They did much less damage than they where supposed to.
* The visual glitch with last 2 player improvement crafts. (You had to close and reopen the crafting menu to trigger the refresh before.)
* Fixed 'quest 4' text saying you get 2 skill points when you actually get 1.
* Heavily improved the information given to user to help resolve graphic issues.
* Improved error issue where you have problems with graphic drivers.
* Fixed party exp issue.
* Implemented a new packet safety system.
Files
Get Key To Heaven 2D MMORPG
Key To Heaven 2D MMORPG
By yourself or with friends, your goal is to fight and explore on the mysterious islands.
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