Dev Log #13
NEW / CHANGES / FIXES
* Added a queued cast system to make sure spells can not be casted too quickly.
* Added prevention for abusing the skill Counterattack.
* Will no longer display friendly npc's killed on the monster data list in the game.
* Tired of your hairstyle? You can now randomize a new hair style and color from the ingame payment menu. Costs 10gems to do a randomize and your player updates right away.
* Now displaying the Colosseum identity (1,2,3,4) in the colosseum monster name so that it's easier to understand the monsters in the in game data list.
* Added a new page to the ingame data list that shows formulas from the game. It will be built out more over time.
* Fixed the missing localization text on the very first map you start the game on.
WARRIOR (Paladin)
* Taunt now makes it so monsters with multitarget only attacks the player that casted Taunt. Other players within the range of the monster will not be attacked until the taunt period elapses.
* Taunt duration has been increased from 6sec to 10sec.
WISDOM MAGE (Paladin)
* Protection spells now get better the more wisdom you have.
* Boost Stamina spells now get better the more wisdom you have.
* Changed bless spells to give WIS/5 instead of WIS/8 in boosted HP and lowered their base HP by 5-10HP.
* Damage given by statpoints changed from 6 to 9 wisdom to get 1 dmg.
* Lowered mana requirement by 1 for Blizzard.
* Lowered wisdom spells by 1 damage.
ARCHER
* Damage given by statpoints changed from 6 to 7 agility to get 1 dmg.
INTELLIGENCE MAGE
* Lowered mana requirement by 1 for Armageddon.
* Also benefits from spells that gets better with wisdom. (but not as much since they have much less in wisdom).
BALANCING
* The NPC sight area has been changed from a square to a 45degree tilted square.
* Minimum damage has been lowered for monsters and bosses. Highest minimum damage is now set to 10.
* Less bosses now utilizes the teleportation skill and also those that do use it teleport less frequently.
* Changed so there is no random (0 to 1) dmg added on the minimum damage and so that the minimum dmg does not increase from 0 to 1, 0 to 2 and 0 to 3 depending on your level.
MORE ABOUT THIS GAME
Files
Get Key To Heaven 2D MMORPG
Key To Heaven 2D MMORPG
By yourself or with friends, your goal is to fight and explore on the mysterious islands.
Status | In development |
Author | William |
Genre | Role Playing |
Tags | 2D, Crafting, Exploration, MMORPG, Pixel Art, PvP, Retro, Sailing, Top-Down |
More posts
- Final Release Nov 29th! Everybody starts from level 1!3 days ago
- Dev Log #26: Homecoming!Jul 05, 2024
- Dev Log #24: New content and improvements!Aug 10, 2023
- New Release July 28th!Jul 24, 2023
- Player Hosted Servers Part #2Aug 30, 2022
- Player Hosted Servers!Aug 10, 2022
- Dev Log #19: New Content and SkillsJun 17, 2022
- Dev Log #18: Tournaments and more!May 21, 2022
- Dev Log #17: Improvements and MoreApr 13, 2022
- Dev Log #16: Weekend Events and more!Mar 30, 2022
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